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Klingon Empire - The player starts out as the younger son of the house of Mi'Qogh, and joins the elder brother Jureth for a mission before setting off on their own. The plot revolves around the construction of "Unity One", a joint Federation-Klingon starbase capable of detecting cloaked ships far into the Romulan Neutral Zone, and was intended to tie in to the then-upcoming feature film Star Trek Nemesis. Starfleet Command III takes place shortly after the return of the USS Voyager to Federation space.
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A small community of independent gamers operating from continues to maintain servers. Activision ended its online support for the game in August, 2007, by deactivating the online access servers which allowed gamers to login and access the dynaverse servers. All 4 races can be played in conquest mode, where the player can chose their own missions, and play at their own pace, with one goal in mind, conquer the entire galaxy.Īfter a 2003 lawsuit between Activision and Viacom, sales of the game were discontinued. The Federation, Romulan and Klingon races have their own storyline, in which the player follows orders from command, to accomplish it's own unique goals. The game features 4 playable races: Federation, Klingon, Romulan, and Borg. It allows the player to customize their own ship, upgrading weapons, shields, computer systems, engines, Transporters, Tractors, and hull armor. SFC 3 lets the player command his/her own starship, in much the same way Bridge Commander does, though in a much more limited fashion.
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Additionally, for the first time in any Star Trek game players can significantly customize their vessel's weapons, engines, shields and other systems. However, this installment simplifies the process by introducing a new interface for system management that reduces the 'micromanagement' of starship control, and allows players to focus on combat. However, this installmentSimilar to the earlier games in the SFC franchise Star Trek Starfleet Command III allows gamers to optimize their ship and allocate power to their ship's systems for different types of strategies such as hit-and-run maneuvers, ambushes or direct assaults. Similar to the earlier games in the SFC franchise Star Trek Starfleet Command III allows gamers to optimize their ship and allocate power to their ship's systems for different types of strategies such as hit-and-run maneuvers, ambushes or direct assaults.
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